Increasing Time Spent Gaming Leaves Consumers Less Time to Watch TV, TPI Says
Videogame players spending more time on such activities may leave less time for people to watch TV and streaming services, said a Technology Policy Institute paper Monday. "Time spent on gaming increased for all age groups from 2018-2019," said TPI…
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Director-Communications Lindsay Poss. Players increased their weekly time about an hour to seven in that period, she reported. "More people are also watching others play games." Last year, they watched 12.3 billion hours across the four major platforms, Poss wrote: Amazon's "Twitch, the most popular streaming platform, accounted for 9.3 billion, a 20% increase." No. 2 YouTube gaming had a 16% increase to 2.3 billion, Facebook Gaming rose 210% to 356 million and Microsoft's Mixer more than doubled to a similar total. Such changes could cut "revenues for advertising-driven services" on TV and other streaming video, Poss said. NCTA declined to comment.