VR Industry Forum Begins Work on 'Guidelines' to Curb VR Motion Sickness
The 39-member VR Industry Forum began work to tackle virtual-reality motion sickness that threatens adoption, Mary-Luc Champel, Technicolor director-standards, told participants in a Tuesday Society of Motion Picture and Television Engineers webinar. “The intention is to produce guidelines on how…
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to create content and distribute content in a way that can have less impact on human factors.” VR motion sickness is “not fun to test,” joked Nick Mitchell, vice president-immersive technology at the Technicolor Experience Center (TEC) that opened officially Thursday in Culver City, California. “One of the reasons why we set up the TEC was to give people kind of a safe place to come in and get in a headset and really take their time to feel out the medium.” He conceded that amid all the VR buzz, there’s “a little bit of a line that you have to walk when talking to people because the interest level is so high, sometimes it can sort of cloud reality.” Industry is “being very cautious” in targeting VR to children, said Mitchell. The next big technical advance is “we’ll probably get rid of the wires” in VR headsets, said Mitchell. Work is progressing at the Motion Picture Experts Group on the suite of standards known as “MPEG-1,” said Champel of “immersive media” spec activities that he co-chairs.