Rapid Growth Seen for AR, VR Headsets, But Challenges Remain, Say Reports
The global market for augmented- and virtual reality headsets will reach 99.4 million units in 2021, up from 10.1 million shipments in 2016, IDC reported. Analyst Ramon Llamas said AR and VR will provide immersive experiences to consume content, and…
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content providers are developing ways to bring you-are-there concert or sports event experiences to the home, he said. Gaming on AR and VR will transport players “into outer space or the battlefield, several steps beyond what they currently experience on a PC or television screen,” Llamas said. Current VR experiences “lack the context required for real engagement Strategy Analytics said in another Thursday report. But SA said the “nascent technology ... holds huge promise.”